Sunday, November 15, 2009

Second Life Becomes a Solution to Economic Problems Within Businesses

Imagine, being able to hold a conference for an entire corporation in a secure, tropical atmosphere, free of cost. Seem impossible?

The economy downfall has made a lasting impression in the business world. Top executives have to squeeze and slash travel budgets for conferences and meetings in these harsh times. Linden Lab, the creator of the virtual world, Second Life, launched their beta program today that will help relieve this problem.

The new beta program, Second Life Enterprises, is designed to run within the company network. It provides security similar to their intranet. This exciting new program utilizes advanced 3D visual, audio and text tools to enable users to upload media files, documents and customized content.

Mark Kingdon, CEO of Linden Lab, describes the motive behind Second Life Enterprise.

“We’ve worked very closely with our enterprise customers to develop a solution that would fit seamlessly within their existing networks while also solving real business challenges,” explains Kingdon.

More than 1,400 organizations around the world, including large enterprises, educational institutions, government agencies and the US Military, currently use Second Life to hold meetings, conduct training and prototype new technologies more efficiently and cost effectively.

Administrators are given the ability to regulate who may access the meeting areas as well as the frequency that one is allowed to access these areas. Administrators can also permit users to use their real names as their avatar.

Douglas Maxwell, program technology lead for the Naval Undersea Warfare Center Metaverse Strategic Initiative, further explains the significance of the secure network Second Life Enterprise offers.

“Hosting the Second Life Enterprise on a secured network allows us to conduct training, concept of operations exercises, and collaborative engineering activities using sensitive information in safety,” said Maxwell.

Starting at $55,000, Second Life Enterprise may be a solution to economic problems within a corporation.

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